| Summer 2008: VFX Gets More Animated |
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Vfx in animated features takes center stage this month on VFXWorld. So, let's open with a little quiz.
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| Maya 2008 Character Modeling and Animation: NURBS Surface Tools |
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In this fifth of six excerpts from Maya 2008 Character Modeling and Animation, author Tereza Flaxman explains how to create NURBS surfaces from construction curves, using Maya's Birail and Boundary tools.
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| Wanted: Bending VFX for a Killing Machine |
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Alain Bielik gets the lowdown on Wanted from Stefen Fangmeier and Craig Lyn.
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| Hancock: Off-the-Cuff VFX |
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Tara Bennett talks to Ken Hahn and Carey Villegas of Sony Imageworks about the unconventional yet satisfying demands of Hancock.
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| UBISOFT acquires Hybride Tech |
Creator of video game brands moves in on renowned special effects studio.
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| Evolution! |
SIGGRAPH 2008 is full of surprises. Here are some ÃÂHitsÃÂ and ÃÂDonÃÂt MissesÃÂ
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| Floating Fish |
Another ÃÂStrange BehaviorÃÂ CGChallenge entrant rises to become a Master Award winner in EXPOSÃÂ 6.
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| Mark Stetson Steps Up To Meet Dave |
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Ellen Wolff gets deeper into Meet Dave with VFX Supervisor Mark Stetson.
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| Homage to Sidonio Porto |
Marcelo Eder shows his process for creating the cover image of Ballistic Publishing's newly released ELEMENTAL 3.
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| Jacquelyn Martino |
Jacquelyn Martino is the 2008 SIGGRAPH Conference Chair and has been preparing for the big week since 2004.
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