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Whats New:
Im working on several new projects right now, all of which are aimed to grow and expand my creative skills.  I am learning 3d modeling/animation, and doing some digital painting and drawing within Photoshop.  I hope to have some new pieces added soon.

I made the switch from PC to Apple and got a Mac Pro!  Im excited to get into using it and will be one piece of equipment that will be used for many years to come.  One nice thing is that it is quite a bit more powerful than my past machines and should keep up with my 3d modeling and computing intensive projects.

Home » Portfolio » Life Drawing

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My Online Portfolio:

  • Film/Animation
  • Drawing
  • Painting
  • Web Design
  • Sketchbook (coming soon)

 

 

Industry News

 
Summer 2008: VFX Gets More Animated
Vfx in animated features takes center stage this month on VFXWorld. So, let's open with a little quiz.
 
Maya 2008 Character Modeling and Animation: NURBS Surface Tools
In this fifth of six excerpts from Maya 2008 Character Modeling and Animation, author Tereza Flaxman explains how to create NURBS surfaces from construction curves, using Maya's Birail and Boundary tools.
 
Wanted: Bending VFX for a Killing Machine
Alain Bielik gets the lowdown on Wanted from Stefen Fangmeier and Craig Lyn.
 
Hancock: Off-the-Cuff VFX
Tara Bennett talks to Ken Hahn and Carey Villegas of Sony Imageworks about the unconventional yet satisfying demands of Hancock.
 
Floating Fish
Another ‘Strange Behavior’ CGChallenge entrant rises to become a Master Award winner in EXPOSÉ 6.
 
Mark Stetson Steps Up To Meet Dave
Ellen Wolff gets deeper into Meet Dave with VFX Supervisor Mark Stetson.
 
Homage to Sidonio Porto
Marcelo Eder shows his process for creating the cover image of Ballistic Publishing's newly released ELEMENTAL 3.
 
Jacquelyn Martino
Jacquelyn Martino is the 2008 SIGGRAPH Conference Chair and has been preparing for the big week since 2004.
 
SIGGRAPH Asia 2008
First Featured Speaker announced for Singapore SIGGRAPH conference in December.
 
Journey to the Center of the Earth: 3-D Coming at Ya!
J. Paul Peszko tells why it was an extremely challenging Journey to the Center of the Earth for the vfx studios.
 
Design by Seth Fair